![]() So, something like 20,000 objects, lots, and sims etc. Originally, I used mastercontroller to 'reset everything' within my town. MasterController is also the base of all of twallan's other mods. I started off with NRASS' MasterController, which is great for cleaning up. Having so many generations in one game, there are no doubt, thousands of relationship and family tree connections within that single save. The functionality of mods enables me to 'clean up' my game. As soon as you've explored one mod, or you've decided to stop playing around out of fear for stuffing up your game, there's a new one to download and play with. Particularly with mods, the list of functions is endless. For those of you who do use mods and CC, you can probably understand the excitement of experimenting with new CC and mods. For me, using mods has been experimental, and my current ever-growing family is one big experiment, maybe why I am so advanced into the game. Without it, I doubt it be so far into my family, described in previous posts. I won't lie, I use mods and CC (custom content) religiously.
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